SD

Est. 2013 · Software Engineer / Technical Lead

Shane Denom.me

I take software from whiteboard to enterprise. Most recently that meant architecting and launching a logistics platform that moved 2M+ tons of material in its first year. A builder at heart — when I'm not leading teams, I'm writing code for games, home automation, and electronics.

Now
Engineering Manager, Livegistics
Years
13+
Stack
TypeScript · React / Native · Node · Postgres · GCP · C# · Kotlin
Also
Unity · Raspberry Pi · a soldering iron
2M+ tons of material moved◆ 1M+ barrels processed◆ 100K+ loads through the platform◆ 4× team commit velocity◆ 90% drop in mobile error rate◆ 25+ completed game jams◆ 0 customers churned in the v2 → v3 migration◆
01

Work

Four companies, thirteen years
  1. 2023— Present

    Livegistics

    Engineering ManagerLead Developer

    Leading engineering at a logistics startup — owning delivery of the v3 platform launch while staying a hands-on contributor across the stack.

    • Launched a next-generation platform and migrated the entire existing customer base off v2 with zero churn, running 1:1 white-glove onboarding through the whole transition.
    • Drove first-year adoption to 2M+ tons of material, 1M+ barrels, and 100K+ loads processed — while landing new clients in an entirely new product vertical.
    • Championed early adoption of LLM developer tooling across the team, quadrupling commit velocity without loosening review standards.
    • Authored and rolled out the engineering and product policies — code review standards, release process, product development workflow — that scaled the team's output.
    • As Lead Developer: architected the next-gen platform from whiteboard to enterprise deployment, cut mobile error rates by 90% (measured in Sentry) through systematic triage, and designed a git-flow release pipeline with cascade merging for reliable multi-environment deploys.
  2. 2021— 2023

    365 Retail Markets

    Mobile Application Developer

    • Built "smart cooler" systems — React Native modules bridged to Android hardware for unattended retail.
  3. 2017— 2021

    CU Solutions Group

    Senior Application Developer

    • Designed and shipped multiple Java / Kotlin mobile applications, then led the transition to Node.js and React Native.
    • Managed a portfolio of white-labelled applications and their release trains.
  4. 2013— 2017

    Towbook

    Application Developer

    • Fourth employee at a small logistics startup. Started as an intern, taught myself mobile development, and grew into full ownership of the Android application — support tickets through architecture.
02

Games

Unity · C# · 25+ jams since 2019

Two projects in long-form development, a jam build you can play right here without leaving the page, and a decade of weekend deadlines underneath them.

The jam ledger

Game jam entries by year
YearEntryJam / NotesEngine

Linked titles are live on itch.io — most play straight in the browser. The rest survive only as repositories, and a few more are lost to dead hard drives and jam sites that shut down. Such is the format.

03

Workshop

Things with wires in them

Software is where I work. This is where I go when I want the thing I made to sit on a table and be touched. Each of these has a full write-up.

04

Method

How I work with AI

Agentic AI has changed how I work more in the past year than anything else in my career.

I have watched it help a small team quadruple its commit output — and more importantly, I have watched the confidence and quality of that work rise at the same time. These tools are only as good as the direction they are given, though.

My day now looks less heads-down problem solving and more like a mix of manager, designer, and QA: writing clear specifications up front, reviewing generated code the same way I would review a junior developer's pull request, and testing the result against what was actually asked for.

I lean on tools like GitHub's Spec Kit and practices like Behavior Driven Development to keep requirements written in plain language, so the people on the team stay the source of truth for what gets built and why. I have also learned when to put the tools down, because some problems are still faster and safer to solve by hand.

  • Claude Code
  • Cursor
  • Gemini
  • Google AI Studio / Vertex AI
  • Copilot
  • Devin.ai
05

Contact

Open to conversations

If you're building something that has to work in the real world — trucks, sensors, material, people who don't have time for a bad app — I'd like to hear about it.